Carousel Clip Spin

Carousel Clip Spin

Steps:

  • Use markers to decorate the paper plate or cardboard circle (your carousel base).
  • Take 6 to 8 craft sticks. Use the clothespins to clip these sticks firmly around the edge of the plate. Make sure the sticks point straight out like spokes.
  • Place the plate on a stable surface. Use your helper hand to hold the plate steady.
  • Challenge your child to use their thumb and pointer finger to pinch and flick one of the craft sticks. The goal is to make the entire carousel spin slowly.
  • Try flicking different sticks to change the direction or speed of the spin. Focus on keeping the stabilizing hand still for a challenge.

Safety Tip:
Ensure the child maintains good posture. Encourage them to sit with their feet flat on the floor to promote core stability while working on this fine motor task.

Thumb Flick Target Game

Thumb Flick Target Game

Steps:

  • Use markers to draw a simple target or bullseye onto several index cards. You can assign point values for older children.
  • Secure the index cards flat onto a table using masking tape around all four edges. This prevents the card from moving.
  • Place a small pile of colorful buttons from the container near a designated start line on the card.
  • Show your child how to use the pad of their thumb to gently flick the button forward. The thumb should use the pointer finger as a stabilizer (thumb opposition).
  • Challenge your child to flick each button until it lands completely inside a target zone. If the button flies off the table, try using less force.

Safety Tip:
Buttons are small items that pose a choking hazard. Maintain constant, close adult supervision throughout this activity. Ensure all buttons are collected immediately after play.

Thumb Opposition with Finger Paint

Paint

For this activity, you will work on thumb opposition and provide sensory input by using finger paint.

You should use 5 different colors of finger paint.

Pour the different finger paint colors into the paper plate.

Ask the child to dip each finger in each one of the colors. Provide help as needed.

Draw a pattern on the construction paper. For example draw a pattern like a blue dot, a green dot, a red dot, a blue dot, a green dot, a red dot, etc.

Ask the child to follow your pattern using the paint on his/her fingers.

You can also have the child mix the colors and create new colors by touching his/her thumb with any other finger (i.e. thumb to the pointer, thumb to the middle finger, and so on) to work on and promote thumb opposition.

PickUp Straws Game

Straws game

Hold all the straws or pipe-cleaners together in your palm or have the child hold them this way and let go of all of them at once.

Once they are spread, ask the child to pick up one straw at a time, without moving the other straws.

Take turns picking up the straws.

If you or the child moves other straws when picking up a straw, the game is over. The winner is the one who has the most straws.

Another version of the game could be to ask the child to pick up a certain color of straws:

Start by holding all the straws together and let all of them go at once. Once they are spread, ask the child to first pick up all the blue straws, then all the green straws, and so on (for this version of the game, it’s OK if the other straws are moving).

For young children or those with poor grasp, use wider straws.

Sorting Buttons

For this activity, you will need a number of small containers, depending on the sorting criteria you chose, and an assortment of buttons (i.e. size, color, number of holes on the button).

Place the buttons on a plate or in a larger container. place the small containers in front of the child as well. Allow the child to sort the buttons by size, color, number of holes, etc.

As the child picks up each button, encourage him to use his thumb and pointer fingers to help with developing pincer grasp.

To work on thumb opposition, ask the child to pick up each button with his thumb and middle finger, thumb and ring finger or thumb, and pinkie.